Disco Stick.

Posted in Uncategorized on April 20, 2010 by callmeroth

1 Ticket. MG36 Kill. Arm’s A. 1911 Kill. Knife Kill. Reload. Knife Kill. 1911 Kill. A Destroyed. +75 Tickets. Phew.

Because I said so.

Posted in Uncategorized on April 20, 2010 by callmeroth

Weapon Balances I, Roth would like to see.

MEDIC
- All Medic Weapons have 100RD capacity
- Balance Power with Firerate.
-If all Medic weapons have the same capacity then you can easily have the more powerful (Cough M60) fire at a rate where it does roughly the same damage per second as say the weak old (Cough G36 <3 ).

ASSAULT
- Give the 40mm a minimum range of 15m (or more) Enough said.

ENGINEER
- Give the Gustav 1 Round. Remove the scope. Done.

RECON
- Adjust the VSS firerate so the second shot is delayed. That way you can choose to fire one round or continue holding and go auto.
- Up the VSS damage 5-8. This was it is still useful in long range engagements and better balanced for run’n'gun ops.
- Make some more adjustment to further distinguish the M24 and GOL from each other. They are to similar.
- MAJORLY Adjust the damage deviation on ALL Snipers. According to some charts I read. All snipers lose something like 15% damage after 60m. This means the only way for a sure kill on one shot is within spitting range.

UMADBRO!

Posted in Uncategorized on April 11, 2010 by callmeroth

Dear Dice, Please nerf the M60. It does 25% more damage than any other LMG.

Clan Directory

Posted in Uncategorized on March 19, 2010 by callmeroth

We are now in the Online Gaming Clan Directory.
There will be a link to our exact page coming soon.

Adjust and Enhance.

Posted in Uncategorized on March 16, 2010 by callmeroth

#2: Never conform to weapon standards.
From now on this page will no longer be for game news, but for Team news instead.
Here there will be updates about new members, promotions (Within Team and in game), structure changes, site changes, and you get the idea.

PC Beta Date / Beta Change Log

Posted in Uncategorized on January 12, 2010 by callmeroth

The PC Beta has officially been outlined.

Beta Begins/Ends
Jan 28th/Feb 25th
Map Name
Port Valdez
Players
32
Game Mode
Rush
Environment
Snow
Theme
Vehicle and Infantry

The map was shown in very early videos, and can viewed below. Keep in mind though graphics, gameplay and all that has been changed greatly since these videos. So just use these as a rough idea on the map only.

And secondly Dice has released a change log for everything done since the PS3 beta. It can be found Here.

Tactics Walkthrough & SoL Rules #1

Posted in Uncategorized on December 30, 2009 by callmeroth

#1 NEVER TRUST A DEVELOPER’S TACTICS

…Anyways to the Walkthrough, with Normal Van Dyke.

PART I
PART II

Battlefield Moments Episode 3

Posted in Uncategorized on December 23, 2009 by callmeroth

Laguna Presa/Squad Deathmatch

Posted in Uncategorized on December 19, 2009 by callmeroth

Panama Canel Gameplay

Posted in Uncategorized on December 18, 2009 by callmeroth


Follow

Get every new post delivered to your Inbox.